Update
Thinking of the games future, I decided to go down a path that allows for more possibilities for the games content.
Leaning away from the Adventure Capitalist/Cookie clicker-esk gameplay loop, and making the time more of a secondary enemy the farther into the game you go. Also the process of upgrading yourself is pivoting towards a more equipment and, sorta, base building styled approach. In this update I started the creation of buildings that are upgradeable and locked until you find them and "repair" them. Making the buildings also be the main source of upgrades. I have a lot of ideas related to this system that I have hope for. Also now weeds will spawn, depending on the plants you choose to have ready, which I hope to expand on too.
This update also has a lot of clean up, like bug fixes and making text appear a little better.
(Hoping to move off browser soon, waiting for more content.)
Files
Harvey Moon
The Harvest Moon is up! Mr. Moon has trained for this.
Status | Prototype |
Author | Amazingness |
Genre | Action |
Tags | 2D, Cute, Farming, Funny, Pixel Art, Singleplayer, Top-Down, Top down shooter, Unity |
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