Some Update Test Thing?


So as a first update we decided to add more art and assets. There is a defeat screen, the un-named tree man walks now, and stuff in general sounds better.
Also we got upgrading dragons work properly, it actively shows you what the next upgrade is and properly upgrades it.
Some bug fixes are that the game no longer breaks when you hit level 21, coins are less buggy... 
Changed the waves a little bit, a little harder later in the game than before.

Later we intend to implement our victory screen, a way to win, a timer, passive items,  a better spawning system for the enemies, and better drops from the enemies

Get Wyrm Warden

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